برنامج التصميم الشهير والسيرفس باك ون Autodesk 3Ds MAX 8 SP1

الحالة
مغلق و غير مفتوح للمزيد من الردود.

jam1966

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السلام عليكم ورحمة الله

برنامج التصميم الشهير والسيرفس باك ون Autodesk 3Ds MAX 8 SP1

الحجم : 10MB



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Info ::
Issues addressed by this Service Pack

BATCH RENDER
· The pixel Aspect ratio is now saved properly with the file

BIPED
· Issues with retaining Figure Mode have been resolved
· Pasting an animated pose onto a track with no keys now functions properly
· Footstep Mode issues with the walk cycle have been corrected
· You can now set Quaternion keys for the neck of the biped
· A crash related to changing tracks to Euler and then exiting figure mode
· An issue relating to Physique and Twist links whereby the skin is corrupted
after saving then re-openning scene. This has been resolved

CONTROLLERS
· In max 8 there was a new functionality (see trackview controller menu ->
Ignore/Respect animation Range) that allowed users to specify the range of
a parametric controller. However, the noise controller was not supported.
This has been corrected.

EDIT SPLINE
· Accuracy refining using grid snap is fixed, however camera and perspective
views are not recommended for this workflow.

FILE I/O
· Saving an OpenEXR overwriting a locked file is now fixed.

HAIR
· A crash involving spline hair and sub-object mode has been repaired


LOAD/SAVE ANIMATION
· Previously in max 8 saving an animation where one or more of the
controllers had a note track sub controller would cause a crash, this has
been fixed.
· A known issue in the retargeting roll-out of the mapping dialog, related to
changing current/incoming chains in a previously saved xmm file has been
resolved.
· Previously the following maxscript command did not work;
loadSaveAnimation.loadAnimation
"c:\\ProgramFiles\\Autodesk\\3dsmax8\\animations\\ test.xaf" $'Sphere01'.
This has now been corrected.

MATERIAL EDITOR
· A crash relating to adjusting a bitmap's Placement setting has now been
fixed
· A crash related to enable DX Display of Standard Material and then clicking
“Show Map in Viewport” has been fixed

MAX SCRIPT
· An issue relating to the mousetrack function giving an undefined error
message has now been fixed.
· An issue related to adding a position script controller to an object via
maxscript, then receiving a system exception has been fixed.
· Previously in 3dsmax 7 the drag and drop to viewport of a script that
contained errors, would spawn a maxscript edit window with the erroneous
line highlighted. This was not the case in 3dsmax 8, this has now been
corrected.

MENTAL RAY
· Known artifact issues with Double Sided, Top/Bottom, and Blend materials
have been resolved

MESH SMOOTH MODIFIER
· a crash involving reactor cloth and mesh smooth “Render
Iterations” is now fixed.


MORPHER MODIFIER
· A crash relating to swapping morph channels and undoing/redoing the
operation has now been fixed

MORPHER MODIFIER
· An issue that did not allow 3dsmax 7 .mix files to be loaded in 3dsmax 8 has
been fixed.

NET RENDER
· An issue relating to corruption of files when saving a scene that makes use
of Net Renderer has been fixed.

SCRIPT CONTROLLER
· An issue involving script controller variables loosing connection when
controller targets are changed has been fixed.
· A crash related to saving and loading a script then undoing has been fixed

SDK
· A crash involving the compiled sdk sample file IGameExporter.vcproj and DX
materials has now been fixed.

SNAPS
· Grid Snaps now function for sub-divided grid spacings

UV UNWRAP
· A fix was included that allows unwrap to open a multi-sub-object material
that contained a "None" material
· A bug, where changes to mapping at the face sub-object level were lost
when a selection change was made, has been fixed

VERTEX PAINT MODIFIER
· The icons for Brush Presets in the Vertex Paint Modifier are now displayed
on French and German OSs correctly.



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  • برنامج التصميم الشهير والسيرفس باك ون Autodesk 3Ds MAX 8 SP1.txt
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